I enjoy video games immensely, but I didn't grow up playing them (and I enjoy other things more), so I get easily frustrated playing games where every second is spent in motion, either shooting at or ducking from hostile things. I did, on the other hand, grow up with logic puzzles and situations that called for extreme attention to detail-- two ingredients critical to success in the Portal series. (If you're looking for a shorter, simpler game that values thinking over accuracy with rifles, check out Limbo).
The way the game works isn't the only reason I like Portal and Portal 2 so much. I'd be lying if I said I didn't love their protagonist, Chell (the "ch" is pronounced like "church"). Why? Well, first of all, Chell looks like this:
In case you can't tell, Chell is biologically female and wearing a decidedly un-sexy jumpsuit. Second, her sex has absolutely nothing to do with the storyline. At no point does she seduce anyone, dress in anything other than the standard Aperture Science uniform, or behave in a gendered way. At a few points, GLaDOS (the antagonist) makes reference to Chell's weight and appearance, but this is because GLaDOS is a robot who understands that weight disparity is something humans are often concerned about. There is no reason why Chell had to be female. The test subject could easily be male. But that's not what Valve (Portal's developer) chose to do, and for that, I thank them.
There are many, many people responsible for producing media who seem to think that a female protagonist (any female protagonist) will silence those whiny feminists who are always complaining that they rarely portray women as anything other than objects to be won by male characters. "Ha ha!" they say, as they create scantily-clad female characters like those in Tomb Raider, Aeon Flux, and Sucker Punch, "this will show them!" But these characters are almost always murderous, gun-toting hardasses who end the lives of enemies with crazy explosions and devilish seductions and who would rather die than be seen crying. If this kind of description seems familiar, it's because it is. "Strong female characters" are, more often than not, simply a Male Action Hero with big boobs and a revealing costume.
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| Pictured: my impressive MS Paint skills |
I'm clearly not the only one who has noticed this. Carina Chocano just wrote a great piece for The New York Times Magazine in which she bemoans the need for diversity in the personalities of quote-unquote "strong female characters:"
"Maybe I’m a cream puff, but few cultural tropes get under my skin like “strong female character,” and it still surprises me when like-minded people use it. Maybe the problem is semantic. Maybe what people mean when they say “strong female characters” is female characters who are “strong,” i.e., interesting or complex or well written — “strong” in the sense that they figure predominantly in the story, rather than recede decoratively into the background. But I get the feeling that what most people mean or hear when they say or hear “strong female character” is female characters who are tough, cold, terse, taciturn and prone to scowling and not saying goodbye when they hang up the phone."Chocano rightly points out that these kinds of characters "reinforce the unspoken idea that in order for a female character to be worth identifying with, she should really try to rein in the gross girly stuff. This implies that unless a female character is 'strong,' she is not interesting or worth identifying with." An example of this that immediately comes to my mind is Megan Fox's character in the first two Transformers movies. She's lean and sexy, but is also deemed "cool" and dangerous because she's a lean and sexy car-thief-turned-mechanic.
The problem (well, one of them) is that identifying and portraying "lean, sexy, and dangerous" as the only "strong female characters" doesn't pay proper respect to more realistic representations of strong females. You probably already know that I consider Kristen Wiig's character in Bridesmaids to be a strong female character. Chocano agrees, explaining that, "We don’t relate to her despite the fact that she is weak, we relate to her because she is weak" (emphasis mine).
Of all the women in my life, only one of them has a permit to carry a concealed weapon (or maybe I just don't know about the others). So, according to the Hollywood, my mother, my grandmother, many of my favorite teachers and professors, and most of my friends couldn't be defined as "strong." (I say "most" of my friends not because I have more female than male friends, but because my friend Arianna is the one with the concealed weapon. Watch your back.) This definition is, however, incredibly flawed, because every one of these (smart, funny, kind) women has survived difficult challenges with strength that can't be measured in ammunition expended or expensive cars destroyed.
And now Kate Beaton, the wonderful and talented illustrator, will elucidate in several panels what I just tried to explain with several hundred words.
Are there any female characters in movies/videogames/comics that you love or that drive you crazy? Tell me about them in the comments!

